Mozart: Requiem In D Minor, K.626 — 3. Sequentia: Lacrimosa
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Mozart: Requiem In D Minor, K.626 — 3. Sequentia: Lacrimosa · Wiener Singverein · Wiener Philharmoniker · Herbert von Karajan
Mozart: Requiem
℗ 1987 Deutsche Grammophon GmbH, Berlin
Released on: 1987-01-01
Producer: Michel Glotz
Studio Personnel, Balance Engineer, Producer: Günter Hermanns
Associated Performer, Chorus Master: Helmut Froschauer
Composer: Wolfgang Amadeus Mozart
Author: Anonymous
Arranger, Work Arranger: Franz Xaver Süssmayr
The Door in the Air (Score) · Harry Gregson-Williams
The Chronicles of Narnia: Prince Caspian
℗ 2008 Walt Disney Records
Released on: 2008-01-01
Unknown, Other: Andrew Adamson
Unknown, Other: Andrew Walter
Producer: Harry Gregson-Williams
Producer: Peter Cobbin
Composer Lyricist: Harry Gregson-Williams
Dreaming Rain ☔ Sleep Music [8D Audio] Deep Relaxing ASMR Rain — Binaural Beats
Sleeping and Dreaming Music with ASMR Rain and 8D Audio. Delta Binaural Beats @2.6Hz ➤ 8D Sleep Hypnosis and Meditation Music for Relaxation, to Beat Insomnia, Relief Stress or to experience Deep Lucid Dreaming.
Listen on a comfortable (low) volume when you go to sleep.
Sync your heartbeat to the 60BPM bass drum and breathe with the circle to easily relief stress, pain and anxiety.
This relaxing 8D Sleep Music composition can be used as Lucid Dream Music, Deep Sleep Music, Meditation Music, Music for Yoga, Music for Studying or Chill Out.
This is a manually constructed virtual sound environment.
Hundreds of high quality audio samples have been positioned around you projecting a vivid storm atmosphere.
The audio will vary in intensity and focus over time, with different peaks and relaxed moments.
Using modern spatialisation techniques (e.g. binaural panning) we can give sounds a position allowing you to perceive where the sound is coming from in three dimensions surrounding you.
'8D Audio' is just a new term / buzzword to describe a simulated binaural effect, this is actually produced using HRTF filtering.
HRTF is a technology used to emulate positional audio in 3D space by attempting to mimic the acoustics of human hearing. It has been most widely adopted to allow games to portray accurate positional audio. en.wikipedia.org/wiki/Head-related_transfer_function
Black Screen for low data usage. (less than 50 MB for the video, around 550 MB for the audio)